Worcester Academy Video Game Design

Campers will spend the week creating video games using the Scratch programming language. Campers can try and recreate games that they have played for years or try to invent one of their own.  The atmosphere of camp will be one of collaboration where students will collaborate on projects and provide each other with feedback and suggestions for improving their creations. Any prior knowledge of video games will provide a basis for discussions about what makes games interesting and fun to play, we will use this information as part of their design process. Campers will be provided computers and other hardware to use at camp. Campers of all levels will be challenged to create something appropriate for their age and ability level. At the end of camp there will be a game expo to show off student creations. After lunch each day, the campers will participate in a variety of activities not related to computers.

 

 

About the Director
Jennifer Trombino has 20 years of experience in education and currently works with students and educators as a technology integration coach. Ms. Trombino has a Bachelor's degree in Journalism and Environmental Sciences and a Master's degree in Curriculum and Instructional Technology. She has worked at WA in the past directing the Multimedia and 3D Printing camps, and is excited to be directing the Video Game Design camp this summer.
Date
July 10th - July 14th
Age
Boys and Girls Age 8 - 15
Limit: 20 campers per session
Hours
Monday - Friday: 9:00 am - 3:30 pm
Extended Day offered: 7:30 am - 9:00 am & 3:30 pm - 5:00 pm (Additional Fee)
Price
$330 for Full-Day - One Week
Location

Rader Hall is located on Worcester Academy’s main campus. Rader Hall provides access to classrooms with wireless internet, Smartboards and LCD projectors. Rader also houses the school’s library, which provides access to many different technologies and a new green screen room.

What to Bring
  • Lunch and Snack (nut free)
  • Swimsuit and towel (if desiring to swim)
Schedule (Sample Day)
  • 9:00 am - Check in, overview of plan for the day, logic puzzle of the day
  • 9:30 am - Lesson and Work on Projects
  • 11:00 am - Snack break
  • 11:15 am - Feedback Sessions and Project Improvements
  • 12:15 pm - Lunch
  • 1:15 pm - Games/Activities/Swimming
  • 2:30 pm - Lesson and Work on Projects
  • 3:30 pm - Pick up

 
 
 
 

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